The attic’s entrance seemed to swallow Maya’s resolve whole. Her shoulders slumped as she began the ascent, each step more difficult than the last. She had barely slept for days, the pressures mounting. The thought of sifting through someone else’s unwanted items felt like the final straw.

A dusty, child’s drawing lay crumpled in a corner. A crude rendering of a house, a smiling sun. Maya picked it up, her fingers tracing the faded crayon marks. A bitter taste filled her mouth.

She sat on a crate, her head in her hands, wanting to break down. The drawing felt like a punch to the gut. The world seemed to be closing in.

Emotion: worn out

Cluster: Fatigue / Lethargy
PC1 (Valence): -1.12 Negative
PC2 (Disposition): -1.20

Role in Research

This story is one of 1,000 stories generated for the emotion worn out. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 worn out stories, after denoising with neutral dialogue baselines, produces the worn out emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the worn out vector is projected through the unembedding matrix.

Promoted:
😞0.265
😩0.234
疲れ0.226
que0.221
sighed0.221
Suppressed:
B-0.357
because-0.228
l-0.222
భి-0.208
あくまで-0.208